You already understand the basics of fantasy sports. However, there’s more to them than you think. For example, do you know about the controversies surrounding fantasy sports? Can you describe different versions of those games? Will you be able to outline the demographics of the player‑base? Play the game in this section to check your knowledge and learn something new!
Znasz już podstawy fantasy sports. Za tą ideą kryje się jednak więcej, niż myślisz. Na przykład – czy znasz kontrowersje dotyczące fantasy sports? Czy potrafisz opisać różne wersje tego typu gier? Czy będziesz w stanie zarysować przekrój demograficzny społeczności graczy? Zagraj w grę w tej sekcji, aby sprawdzić swoją wiedzę i dowiedzieć się czegoś nowego!
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Zdjęcie przedstawia postać, w ujęciu od ramion w dół, która siedzi na boisku. Postać jest ubrana w czerwony dres oraz białe sportowe obuwie. Prawa noga jest zgięta w kolanie, na którym oparta jest prawa ręka. Lewa noga jest zgięta w kolanie w takim sposób, że dotyka podłoża, a lewa stopa jest pociągnięta pod prawe udo. Przed stopami widoczna jest piłka do koszykówki. Postać trzyma telefon komórkowy w dłoniach.
How much do you know about fantasy sports?
Ile wiesz o fantasy sports?
Źródło: dostępny w internecie: www.freepik.com [dostęp 31.08.2022].
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Exercise1
Drag the words to match them with their translations.
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sports league Możliwe odpowiedzi: 1. liga sportowa , 2. wyniki statystyczne , 3. zwiększać się z czasem, 4. hazard, 5. zmniejszać się z czasem, 6. rynek gier komputerowych gambling Możliwe odpowiedzi: 1. liga sportowa , 2. wyniki statystyczne , 3. zwiększać się z czasem, 4. hazard, 5. zmniejszać się z czasem, 6. rynek gier komputerowych decrease with time Możliwe odpowiedzi: 1. liga sportowa , 2. wyniki statystyczne , 3. zwiększać się z czasem, 4. hazard, 5. zmniejszać się z czasem, 6. rynek gier komputerowych increase with time Możliwe odpowiedzi: 1. liga sportowa , 2. wyniki statystyczne , 3. zwiększać się z czasem, 4. hazard, 5. zmniejszać się z czasem, 6. rynek gier komputerowych statistical performance Możliwe odpowiedzi: 1. liga sportowa , 2. wyniki statystyczne , 3. zwiększać się z czasem, 4. hazard, 5. zmniejszać się z czasem, 6. rynek gier komputerowych video game market Możliwe odpowiedzi: 1. liga sportowa , 2. wyniki statystyczne , 3. zwiększać się z czasem, 4. hazard, 5. zmniejszać się z czasem, 6. rynek gier komputerowych
sports league Możliwe odpowiedzi: 1. liga sportowa , 2. wyniki statystyczne , 3. zwiększać się z czasem, 4. hazard, 5. zmniejszać się z czasem, 6. rynek gier komputerowych gambling Możliwe odpowiedzi: 1. liga sportowa , 2. wyniki statystyczne , 3. zwiększać się z czasem, 4. hazard, 5. zmniejszać się z czasem, 6. rynek gier komputerowych decrease with time Możliwe odpowiedzi: 1. liga sportowa , 2. wyniki statystyczne , 3. zwiększać się z czasem, 4. hazard, 5. zmniejszać się z czasem, 6. rynek gier komputerowych increase with time Możliwe odpowiedzi: 1. liga sportowa , 2. wyniki statystyczne , 3. zwiększać się z czasem, 4. hazard, 5. zmniejszać się z czasem, 6. rynek gier komputerowych statistical performance Możliwe odpowiedzi: 1. liga sportowa , 2. wyniki statystyczne , 3. zwiększać się z czasem, 4. hazard, 5. zmniejszać się z czasem, 6. rynek gier komputerowych video game market Możliwe odpowiedzi: 1. liga sportowa , 2. wyniki statystyczne , 3. zwiększać się z czasem, 4. hazard, 5. zmniejszać się z czasem, 6. rynek gier komputerowych
Źródło: GroMar Sp. z o.o., licencja: CC BY-SA 3.0.
Exercise1
Drag the words to match them with the pictures.
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Źródło: GroMar Sp. z o.o., licencja: CC BY-SA 3.0.
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Exercise2
Study the questions and choose the correct answers.
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Źródło: GroMar Sp. z o.o., licencja: CC BY-SA 3.0.
INSTRUKCJAazurewhite
Gra składa się z trzech poziomów. Każdy poziom jest nieco trudniejszy od poprzedniego, a jeśli udzielisz błędnej odpowiedzi na danym poziomie, będziesz mieć szansę przejść go od początku.
W grze dostępne są trzy podpowiedzi:
symbol ???? – zostaje wskazana poprawna odpowiedź
symbol 50:50 – eliminowane są dwie błędne odpowiedzi
symbol 3:1 – eliminowana jest jedna z błędnych odpowiedzi
Z podpowiedzi można skorzystać na każdym poziomie tylko raz, klikając w ikonę w prawym górnym rogu.
Na odpowiedź na każde pytanie masz 20 sekund.
Muzykę można włączać i wyłączać, klikając w ikonę głośnika w lewym górnym rogu.
Źródło: GroMar Sp. z o.o., licencja: CC BY-SA 3.0.
Exercise2
Based on the information from the game, decide if the following sentences are true or false.
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1. Despite fantasy games’ popularity in the United States, soccer is the most popular fantasy sport. TrueFalse
2. Fantasy sport has many alternate names, one of which is “spinner.” TrueFalse
3. Fantasy sports are becoming more and more popular with time. TrueFalse
4. Fantasy sports have been a mainstream hobby since the last decade of the 1900s. TrueFalse
5. Major sports leagues have always had a positive approach to fantasy sports. TrueFalse
6. Fantasy sports contests that last for up to a week are called “roto.” TrueFalse
7. Nowadays, the most popular “aid” used by players is artificial intelligence. TrueFalse
8. Due to the immense popularity of fantasy sports, you can now watch television programmes about them. TrueFalse
1. Despite fantasy games’ popularity in the United States, soccer is the most popular fantasy sport. TrueFalse
2. Fantasy sport has many alternate names, one of which is “spinner.” TrueFalse
3. Fantasy sports are becoming more and more popular with time. TrueFalse
4. Fantasy sports have been a mainstream hobby since the last decade of the 1900s. TrueFalse
5. Major sports leagues have always had a positive approach to fantasy sports. TrueFalse
6. Fantasy sports contests that last for up to a week are called “roto.” TrueFalse
7. Nowadays, the most popular “aid” used by players is artificial intelligence. TrueFalse
8. Due to the immense popularity of fantasy sports, you can now watch television programmes about them. TrueFalse
Źródło: GroMar Sp. z o.o., licencja: CC BY-SA 3.0.
Exercise3
Match the words and phrases from the game with their definitions.
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manage Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events print publication Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events major sports league Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events gambling Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events computer-based Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events artificial intelligence Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events betting Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events viewership Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events
manage Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events print publication Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events major sports league Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events gambling Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events computer-based Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events artificial intelligence Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events betting Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events viewership Możliwe odpowiedzi: 1. playing games of chance for money, 2. any printed work offered for sale or distribution, 3. the ability of a digital computer or computer-controlled robot to perform tasks commonly associated with intelligent beings, 4. the type or number of people who watch a particular television programme or station, 5. be in charge of, 6. a sizable group of sports teams or individual athletes that compete against each other and gain points in a specific sport, 7. done with the help of a computer, 8. the action of gambling money on the outcome of a race, game, or other unpredictable events
Źródło: GroMar Sp. z o.o., licencja: CC BY-SA 3.0.
Exercise4
Fill in the gaps with the words or phrases that appeared in the game.
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1. Before the rise of the internet, fantasy sports players used 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications to make game decisions.
2. You’d think the first 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications fantasy sports were created recently, but in fact they existed as early as 1961.
3. Some people claim fantasy sports are the same as 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications which is untrue since the outcome isn’t entirely unpredictable.
4. Nowadays, many players rely on 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications to create and manage their teams.
5. Unsurprisingly, real-life games’ 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications has grown significantly due to the popularity of fantasy sports.
6. Despite its popularity in the United States, fantasy sports are controversial due to being considered a form of 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications.
7. At first, 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications weren’t content with the existence of fantasy sports.
8. As a huge fan of fantasy sports, I 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications quite a few successful teams.
1. Before the rise of the internet, fantasy sports players used 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications to make game decisions.
2. You’d think the first 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications fantasy sports were created recently, but in fact they existed as early as 1961.
3. Some people claim fantasy sports are the same as 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications which is untrue since the outcome isn’t entirely unpredictable.
4. Nowadays, many players rely on 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications to create and manage their teams.
5. Unsurprisingly, real-life games’ 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications has grown significantly due to the popularity of fantasy sports.
6. Despite its popularity in the United States, fantasy sports are controversial due to being considered a form of 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications.
7. At first, 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications weren’t content with the existence of fantasy sports.
8. As a huge fan of fantasy sports, I 1. major sports leagues, 2. artificial intelligence, 3. computer-based, 4. manage, 5. viewership, 6. gambling, 7. betting, 8. print publications quite a few successful teams.
Źródło: GroMar Sp. z o.o., licencja: CC BY-SA 3.0.
Exercise5
What are the key information about fantasy sports? Summarise the information from the game in 5‑6 sentences.
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Źródło: GroMar Sp. z o.o., licencja: CC BY-SA 3.0.
Fantasy sports have existed since … but became mainstream in… Nowadays, most players are… Even though fantasy sports have many pros … in the beginning they were… Furthermore, they’re considered… Nevertheless…
Fantasy sports have existed since the 1800s, but only became mainstream in the first decade of the 2000s. Nowadays, most players are adults from the United States. Even though fantasy sports have many pros, such as positive influence on real‑life sports viewership, in the beginning, sports leagues had a negative approach towards them. Furthermore, they’re considered a form of gambling in the US. Nevertheless, they’re so popular they can even be watched on television.